A 3D puzzle game that involves the exploration of an open world island filled with hundreds of puzzles. Most of the puzzles are based on interactions with grids presented on panels scattered around the island. As part of the tight aesthetic direction, there are no animals present on the island. This carried over to the sound design, where Wabi was tasked with creating ambiences that were creature-free.
PC, Mac, PS4, Xbox One, Xbox 360, iOS
Andrew Lackey, Beau Jimenez, Eric Lorenz, Luca Fusi