Project Description

Dead Space 2

The game follows protagonist Isaac Clarke’s fight against a new Necromorph outbreak on the Sprawl, a space station surrounding a shard of Saturn’s largest moon, Titan. It introduced a multiplayer mode where players could fight against necromorphs. The Stalkers’ language was created from a standup concert bass bow.

Publisher:

Visceral Games

Platform:

PC, PS3, Xbox 360

Wabi Team:

Andrew Lackey, Geoff Garnett

Tools:

Unreal 3

Categories:
Role:

Creature Sound Design

Awards:

GANG – Nominee – Audio of the Year, Best Interactive Score, Best Original Soundtrack Album
Game Developer’s Choice Awards – Nominee – Best Audio
BAFTA Awards – Nominee- Audio Achievement

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