Sparc
Wabi was all-in on CCP’s SPARC. In addition to audio direction, design, and implementation, Wabi also provided original music and QA. Eric was able to develop an advanced “energy” system that allowed his sound design to react in real time to the various game parameters.
Publisher:
CCP Games
Platform:
PS VR, Oculus Rift, HTC Vive
Wabi Team:
Eric Lorenz, Andrew Lackey, Matthew Wesdock, Thomas Sulkoske
Tools:
Unreal Engine 4, Nuendo, Wwise
Categories:
Role:
Audio Direction, Sound Design & Implementation, Music Composition, Mix